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*blargh-bloop**blargh-bloop*J. is a fan of the abstract. And Mother of Tears is just that.

Is the ghost real? Yes. Is it in Marie's head? Yes. Is it ambiguous? Yes.

Sure, La Llorona urban myth isn't fresh and new, but you won't care as you're tripping with Marie and me.

J. wanted to create a horror that plays on vulnerability of perception.

It's something he likes doing a lot. Maybe his perception is the abstract?

"Nothing's greater than a mother's wrath.""Nothing's greater than a mother's wrath."



Constance is a small town with a dark history, and Marie Jabez Del Rio is at the center of that history. A young woman overwhelmed by life, Marie notices odd happenings in town others ignore. An unearthly force is reaching out to Marie, calling her to the consequences of actions committed by Marie's ancestor. And this force, a tortured spirit, wants Marie to suffer for it. Battling her schizophrenia and being torturedby the spirit, Marie's world quickly falls apart in a cascade of death and illusion.




"Mother of Tears" was my first attempt to tell an all original, somewhat linear story. It is greatly inspired by La Llorona Mexican urban myth, although it takes many liberties, such as giving the spirit an origin. Like many of my stories, there is an underlying story of mental illness. In "Mother of Tears", it is the consequence of skipping medication doses, which is told in time lapses and visions.

The ultimate question is this: how much was the spirit's doing, and how much was Marie's?

This story was something I thought up in my early adulthood, wanting to write it in a short story. After much contemplation and attempts, it wasn't until I adapted the story to screenplay format that the idea evolved and became the feature-length tale it is now.

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